does anyone know how to convert a windows screensaver done in blitzmax to apple mac?
screensaver on mac?
BlitzMax Forums/BlitzMax Programming/screensaver on mac? Yeah... start with not using BlitzMax :-p
D'oh!
You have a stable screensaver shell for Windows in Blitzmax? :)
there was some code posted, but after looking at it... it doesnt work!
Been discussed a few times, it's quite difficult. Basically you have to write the screensaver in XCode and use their `framework` API, write the code in objective c, and then compile it in XCode. We could not really figure out how to get BlitzMax involved even a little bit, otherwise I would've churned out many a screensaver by now. It's nowhere near as easy as renaming an exe on the PC, although that's not all there is to it. It's hard to get the windows preview working properly too.
It's hard to get the windows preview working properly too.
Nah...There's a stable Windows screen saver example in the archives.
I tried some code I found on this website and the preview worked fine, the actual screensaver just failed to appear on the screen but stayed in memory
If you really want to make Mac screensavers you can use Quartz Composer, whci you can find on your hard disk in /Developer/applications/graphics tools/Quartz composer.app
It's quite fun to play around with anyway.
Cheers
Charlie
It's quite fun to play around with anyway.
Cheers
Charlie
Yah I tried that and made a simple one... but the dream is to use BlitzMax with OpenGL or DX to make your own screensaver... a bit more difficult on the Mac.