I'm looking for a way to layout a tile map and change the heights of the vertexes.
Something like this (screenshot of some terrain in uo):

I found this, but I'm not sure if its the same thing as what I'm looking for (can't test the C++ code either - it seems to have been built for Mac ?)
Is there a special term for this type of rendering?
Any ideas?
Something like this (screenshot of some terrain in uo):

I found this, but I'm not sure if its the same thing as what I'm looking for (can't test the C++ code either - it seems to have been built for Mac ?)
Is there a special term for this type of rendering?
Any ideas?
