I have a few questions.
How are people handling the deletion of type objects in the conversion process?
dp.dynamicParticle = New dynamicParticle
delete( dp )
I've attempted to add a Free method which is ineffective. The documentation doesn't give a clear explanation for TBBType nor could I locate the source code for it within BRL mods.
Method Free()
_link.Remove()
End Method
In addition have people been using the B3D extensions? If so what modifications did you have to make?
How are people handling the deletion of type objects in the conversion process?
dp.dynamicParticle = New dynamicParticle
delete( dp )
I've attempted to add a Free method which is ineffective. The documentation doesn't give a clear explanation for TBBType nor could I locate the source code for it within BRL mods.
Method Free()
_link.Remove()
End Method
In addition have people been using the B3D extensions? If so what modifications did you have to make?