Flip command with 'vwait' parameter equal to 0
The project I am working on, is a 2D application using only the Sprite Candy library.
Because my program runs in full screen mode I created an image as a mouse pointer. If I wait for the vertical blank to finish
Flip falseincreases my GPU temperature. (ATI Radeon XT1800 Series). There is no such a case when I am using
FlipAs a result the card reduces automatically its performance in order to prevent overheating.
The project I am working on, is a 2D application using only the Sprite Candy library.
Because my program runs in full screen mode I created an image as a mouse pointer. If I wait for the vertical blank to finish
Flip truethe correspondence of movement of mouse is little bit delayed.