Hi
I'm trying to render liquid area inside my 2d platform game using drawpoly

The problem is self explanatory.
I would like to visually get rid of those triangulate artefact.
The poly must be transparent !
Does anybody having any clue on this ?
A visual solution like farseer liquid would be very good (Alex ? Any idea how to ?)
Thanks :D
I'm trying to render liquid area inside my 2d platform game using drawpoly

The problem is self explanatory.
I would like to visually get rid of those triangulate artefact.
The poly must be transparent !
Does anybody having any clue on this ?
A visual solution like farseer liquid would be very good (Alex ? Any idea how to ?)
Thanks :D