iPhone codeing?

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Any of you guys messing around with iPhone game coding. I'm considering trying it. Any tips on where to start?

Just go to Apple, the SDK is rad and the documentation is bountiful.

think you need a mac... or if you are really adventurous unix/linux (;-)

You need an Intel Mac and the iPhone SDK and an iPhone and iPod touch.

IPete2.

I don't know how the hell you would make the SDK run on Linux. You need an Intel Mac with Leopard

I coding a bit on my Mac for iPhone.
Its not that hard.

Am I the only one feeling like he's wrestling against the event-driven paradigm that the tools favour? Man, I'm rubbish!

event-driven paradigm

Interesting, isn't it? :-)

It's interesting how I'm sat here learning about it purely in order to get it to go away.

Blitz3D compiler for iPhone. This would be cool!