I've been doing a bit of drive cleaning the last few days, and have decided to release some of my WIP's
ShellShock is my adaption of the game Combat. It started a few years ago with a render I put together.

I thought it would be cool to play a game that looked like that, so I mocked up this.

Then I sat on it for about 5 years before I finally got around to making anything.


The graphics are still placeholders at this point, so the screenshots don't carry very well. You really need to see it in motion to get an idea of what is going on.
Check the readme! There are many answers in there. Screen res, fullscreen vs. windowed, and controls for up to 4 players can all be configured in the .ini
Get it here!
This is still a work in progress, so there are things missing like collisions between tanks and AI, right now the AI is very A and not I in any way!... see the readme for a list of things to be added.
Basic default controls:
Arrow keys turn/raise barrel
Ctrl accelerate
alt reverse
space fire
All controls are mapped to mame defaults so this is supported on a cabinet. I play on this.
ShellShock is my adaption of the game Combat. It started a few years ago with a render I put together.

I thought it would be cool to play a game that looked like that, so I mocked up this.

Then I sat on it for about 5 years before I finally got around to making anything.


The graphics are still placeholders at this point, so the screenshots don't carry very well. You really need to see it in motion to get an idea of what is going on.
Check the readme! There are many answers in there. Screen res, fullscreen vs. windowed, and controls for up to 4 players can all be configured in the .ini
Get it here!
This is still a work in progress, so there are things missing like collisions between tanks and AI, right now the AI is very A and not I in any way!... see the readme for a list of things to be added.
Basic default controls:
Arrow keys turn/raise barrel
Ctrl accelerate
alt reverse
space fire
All controls are mapped to mame defaults so this is supported on a cabinet. I play on this.