Yes, I do like a *good* interactive movie type thing and think the only reason why the genre died in the first place is because so many of them are completely naff.
You could say the same about today's games... however, today's commercial games are more oriented toward teenagers while at least interactive movies were pointed toward a more mature audience, albeit failing miserably at times. Today's games are enjoyable by adults too, but mostly with laughable plot lines and repetitive non plausible gameplay mechanics (I'm mostly talking about adventures of course, but I would trade Aces of the Galaxy for Rebel Assault 2 or Novastorm any day).
A fine example? The first X-Files (1998) was a well-written and well acted first person adventure/interactive movie, very good in every respect and superior to most current adventure games.
The second one for PSX (2004), six years later, is a Resident Evil clone with 3D characters reminiscent to
Robot Chicken in their expressiveness and animations (and just tell me why a FBI agent would shoot to death in a resident evil fashion the first woman which comes against him in a bar with no reason at all and without a glimpse of surprise afterwards, as you can see in
this walkthrough). But probably they were trying to line up with the quality of the recent movie...