IR ports

Blitz3D Forums/Blitz3D Beginners Area/IR ports

Me and a bunch of friends have Infrared ports on our laptops that are kind of hidden so I just discovered them. There is no cord hook up like most IR ports however it is through the air like a TV controller. Is there a way to use these IR ports from blitz3d to make a multiplayer game. It seems like this would be faster than using TCP or UDP networking.

It seems like this would be faster than using TCP or UDP networking.
o.O

IR ports are abysmally slow.

ok well i'll give up on that but if I do use TCP or UDP which one would be faster for a game?

UDP would be faster, but you need to do error checking. I can only speak for my experience with blitz though. TCP does packet checking to ensure the packets arrive. UDP doesn't, making it quicker. So use a lib or make sure you check the packets yourself.

UDP is faster since TCP makes sure the packets arrive in order.

is it possible to use ir though from blitz? i have devices that older but use ir and it would be cool to communicate with them.