I want to use the maximize button as a shortcut to set my game to fullscreen mode.
I've enabled the button on the window - but I can't figure out how to detect when the user has clicked on it. Currently when I click on it, the window maximizes with my game still running in the top corner in an 800x600 rectangle.
(Don't want to use MaxGUI, either).
I've enabled the button on the window - but I can't figure out how to detect when the user has clicked on it. Currently when I click on it, the window maximizes with my game still running in the top corner in an 800x600 rectangle.
(Don't want to use MaxGUI, either).