Hi all,
Is it a must at the end of a program to use freeEntity for all entities? FreeTexture for all textures? FreeBrush for all brushes?
Or else we may finally crash in windows?.
Besides, texture and brushes, all other entities are free with "FreeEntity"?
(eg.Brush,Camera,Cone,Cube,Cylinder,Light,Listener,Mesh,Mirror,Pivot,Plane,
Sphere, Sprite, Surface, Terrain, Surface)
Thanks in advance
Is it a must at the end of a program to use freeEntity for all entities? FreeTexture for all textures? FreeBrush for all brushes?
Or else we may finally crash in windows?.
Besides, texture and brushes, all other entities are free with "FreeEntity"?
(eg.Brush,Camera,Cone,Cube,Cylinder,Light,Listener,Mesh,Mirror,Pivot,Plane,
Sphere, Sprite, Surface, Terrain, Surface)
Thanks in advance