I --want-- to build the entire stuff myself from SVN.
I've checkout out wxMax from SVN and downloaded wxWidgets and built the libraries like this:
../configure --enable-unicode --disable-shared --with-opengl
make
Then I copied the lib directory to wxMax/lib and renamed it to macosx86 on my Intel box and macosxppc on my G4.
I also copied the header files to the wxMax directory.
When I now run bmk makemods -h -a, the following orgy of error messages starts:
So... With what parameters/flags must I compile the wxWidgets libraries and what else is there to do to successfully compile wxMax?
Thanks in advance,
I've checkout out wxMax from SVN and downloaded wxWidgets and built the libraries like this:
../configure --enable-unicode --disable-shared --with-opengl
make
Then I copied the lib directory to wxMax/lib and renamed it to macosx86 on my Intel box and macosxppc on my G4.
I also copied the header files to the wxMax directory.
When I now run bmk makemods -h -a, the following orgy of error messages starts:
Compiling:wxglue.cpp In file included from /Applications/BlitzMax/mod/wx.mod/include/wx/defs.h:21, from /Applications/BlitzMax/mod/wx.mod/include/wx/wx.h:15, from /Applications/BlitzMax/mod/wx.mod/wx.mod/wxglue.h:26, from /Applications/BlitzMax/mod/wx.mod/wx.mod/wxglue.cpp:23: /Applications/BlitzMax/mod/wx.mod/include/wx/platform.h:196:22: error: wx/setup.h: No such file or directory In file included from /Applications/BlitzMax/mod/wx.mod/include/wx/platform.h:293, from /Applications/BlitzMax/mod/wx.mod/include/wx/defs.h:21, from /Applications/BlitzMax/mod/wx.mod/include/wx/wx.h:15, from /Applications/BlitzMax/mod/wx.mod/wx.mod/wxglue.h:26, from /Applications/BlitzMax/mod/wx.mod/wx.mod/wxglue.cpp:23: /Applications/BlitzMax/mod/wx.mod/include/wx/chkconf.h:103:9: error: #error "wxUSE_DYNLIB_CLASS must be defined." /Applications/BlitzMax/mod/wx.mod/include/wx/chkconf.h:111:9: error: #error "wxUSE_EXCEPTIONS must be defined." /Applications/BlitzMax/mod/wx.mod/include/wx/chkconf.h:119:9: error: #error "wxUSE_FILESYSTEM must be defined." ...and a TON more...
So... With what parameters/flags must I compile the wxWidgets libraries and what else is there to do to successfully compile wxMax?
Thanks in advance,