I have MinGW installed and I'm using BlitzMax 1.30 with MiniB3D 0.51. Whenever I try to compile a piece of source code using MiniB3D, I get this error:
Building light
Compiling:std.cpp
Build Error: failed to compile C:/Documents and Settings/Connor/Desktop/minib3d-v051/minib3d-v051/inc/std.cpp
Process complete
Can anybody help? I'm developing a commercial first person shooter called Escorpias 2009 using BlitzMax and MiniB3D and this is a huge issue for me.
Building light
Compiling:std.cpp
Build Error: failed to compile C:/Documents and Settings/Connor/Desktop/minib3d-v051/minib3d-v051/inc/std.cpp
Process complete
Can anybody help? I'm developing a commercial first person shooter called Escorpias 2009 using BlitzMax and MiniB3D and this is a huge issue for me.