Ok, I am using a .b3d and a .md2 version of my monster and from a previous thread someone mentioned that md2 had better performance. They were 100% correct.
The problem I am having is the I cannot use [code]Collision Bullet,Badguy,2,1[\code] to register a hit.
It makes me use [code]Collision Bullet,Badguy,1,1[\code] instead.
Why is this? Is there a fix for it? I really need to use "method 2" on my MD2 models.
thx :)
The problem I am having is the I cannot use [code]Collision Bullet,Badguy,2,1[\code] to register a hit.
It makes me use [code]Collision Bullet,Badguy,1,1[\code] instead.
Why is this? Is there a fix for it? I really need to use "method 2" on my MD2 models.
thx :)