Crash on Array initialization

BlitzMax Forums/BlitzMax Beginners Area/Crash on Array initialization

This code crashes:
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Local arr:Byte[1,2,3,4,5,6,7,8]
Local arr2:Byte[7,12,33,6,12,28,63,8]

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With signal 10 (when building as cmdline app) or with the typical OS X dialog "The application crash1 quit unexpectedly" (when building as GUI)

Seemingly, it crashes on initializing the second array.

Config:

BlitzMax 1.30
OS: Mac OS X Leopard 10.5.4
MacBook intel 2.16GHz - 2GB RAM (late 2007 rev)

I'm not surprised!


I think you mean...
local arr[] = [1, 2, 3, 4]
...or...
local arr:byte[] = [1:byte, 2:byte, 3:byte, 4:byte]


You mean those get interpreted as array dimensions rather than array *contents* initializers?
That is -> an 8-dimensional array?

Yes

LOL what a silly mistake, can't imagine needing 8D arrays anytime soon..

For the record - always a good idea to ask about problems in the programming forums first. That way we don't get the bug forum clogged up with stuff that isn't a bug at all.