Ive been working on a point and click adventure engine and was wondering what the easyest way of having a 3d character and rendered 2d backgrounds would be? minib3d? or is there a simpler option
Pete
I'd also like to see some kind of support for this in 2dmax. Kind of like this:
Begin3D()
'
' mesh, animated, render 3d objects, etc..
'
End3D()
Ofcourse it has to be for both opengl and dx.
minib3D is a great option. Very simple to use. If you only want to do it on PC then use blitz3D sdk (or use both).