how do i get graphics to display quicker first time they are drawn? in my game it takes about 5 seconds to run through an animation of 32 880*600 images (which should take less than 1) the first time each frame is drawn, after that i'ts smooth as it should be.
is there a way of getting around this problem? i know they are large images, but compatibility with slow computers isn't an issue, plus it all runs fine on my Intel graphics chip.
Cheers
Charlie
is there a way of getting around this problem? i know they are large images, but compatibility with slow computers isn't an issue, plus it all runs fine on my Intel graphics chip.
Cheers
Charlie