Hmm I was wanting to do some networks of connected objects and was shocked to find that Bmax uses no pointers for objects.
I wanted to have a sort of web where each object knows it's parent and each object knows children. In this way networks could be connected or merged together. Why does Bmax not support object pointers? Pointers are really one of the keystones of OOP...
I wanted to have a sort of web where each object knows it's parent and each object knows children. In this way networks could be connected or merged together. Why does Bmax not support object pointers? Pointers are really one of the keystones of OOP...