I've understood how to make networking code in blitz with TCP/IP for quite some time now, the way in which there is a single stream used by each client, and that the server can communicate with all of these via a single stream...
But what about UDP? In addition to the separate incoming and outgoing streams that each client uses, does the server need to also have only 2 separate streams like the client uses, or must it have a separate pair of streams for EACH client? If the latter is the case then what is the maximum number of ports and streams that can be used?
But what about UDP? In addition to the separate incoming and outgoing streams that each client uses, does the server need to also have only 2 separate streams like the client uses, or must it have a separate pair of streams for EACH client? If the latter is the case then what is the maximum number of ports and streams that can be used?