***OOPS! Mods, please move this to the BMax Programming forum, sorry)***
Hi, I notice that on my MacBook Pro, which only has one mouse button, if I want to use the right mouse button I can either:
a) Hold two fingers on the trackpad and press the button. This is detected by Blitz as a Right Mouse click
b) Hold Ctrl and press the button (this brings up pop up menus in OSX, so I assume it's the equivalent of a Right mouse button press, but I could be wrong). BUT this is not detected as a Right mouse button pressed by Blitz, I have to detect Ctrl being held down and a left button click.
Should blitz detect Ctrl+LMB as a RMB click? This would break games which specifically detect Ctrl+LMB as a special kind of left button click. So perhaps it could be a flag in Blitz somewhere, or set Both left and right button down flags?
Thoughts?
P.S. I'm not using a right RMB click in my game as that's a cardinal sin for most casual games, but I AM using it for the level editor and I was making some levels on the Macbook today when I noticed this issue.
Hi, I notice that on my MacBook Pro, which only has one mouse button, if I want to use the right mouse button I can either:
a) Hold two fingers on the trackpad and press the button. This is detected by Blitz as a Right Mouse click
b) Hold Ctrl and press the button (this brings up pop up menus in OSX, so I assume it's the equivalent of a Right mouse button press, but I could be wrong). BUT this is not detected as a Right mouse button pressed by Blitz, I have to detect Ctrl being held down and a left button click.
Should blitz detect Ctrl+LMB as a RMB click? This would break games which specifically detect Ctrl+LMB as a special kind of left button click. So perhaps it could be a flag in Blitz somewhere, or set Both left and right button down flags?
Thoughts?
P.S. I'm not using a right RMB click in my game as that's a cardinal sin for most casual games, but I AM using it for the level editor and I was making some levels on the Macbook today when I noticed this issue.