Basically I want to calculate the x,y offset based on angle, following an oval path. It's easy with circles:
X = Cos(Angle)*Radius
Y = Sin(Angle)*Radius
But it is more difficult with ovals since the radius changes as you go around. Basically, the oval is 200x150 pixels. So at 0 degress, you are at 100,0, 90 degrees would be 0,75. 180 would be -100,0 and 270 would be 0,-75.
X = Cos(Angle)*Radius
Y = Sin(Angle)*Radius
But it is more difficult with ovals since the radius changes as you go around. Basically, the oval is 200x150 pixels. So at 0 degress, you are at 100,0, 90 degrees would be 0,75. 180 would be -100,0 and 270 would be 0,-75.