Texture blurring.

BlitzMax Modules Forums/MiniB3D/Texture blurring.

Any way to switch off the blurring effect you see on textures under MiniB3D? ClearTextureFilters() ain't touching it and it's a wee bit unwanted for a couple of things I have in mind.

I`m interested in this too. I need my textures to be pin sharp. I know that this was possible with B3D via a .dll (created by Tom). Any way to get something similar working with MiniB3D?

Jason.

In TMesh.bmx, do a search for 'LINEAR', and replace all instances with 'NEAREST'.

Aha! I was scouring TTexture.bmx!

Any chance it would be possible to switch between Linear and Nearest, without hacking around in TMesh.bmx, in the next version of MiniB3D? :)

Thanks Simon, just what I wanted :)

Yes I agree it would be nice to have a simple toggle to switch between the two.

Jason.