Any way to switch off the blurring effect you see on textures under MiniB3D? ClearTextureFilters() ain't touching it and it's a wee bit unwanted for a couple of things I have in mind.
Texture blurring.
BlitzMax Modules Forums/MiniB3D/Texture blurring. I`m interested in this too. I need my textures to be pin sharp. I know that this was possible with B3D via a .dll (created by Tom). Any way to get something similar working with MiniB3D?
Jason.
Jason.
In TMesh.bmx, do a search for 'LINEAR', and replace all instances with 'NEAREST'.
Aha! I was scouring TTexture.bmx!
Any chance it would be possible to switch between Linear and Nearest, without hacking around in TMesh.bmx, in the next version of MiniB3D? :)
Thanks Simon, just what I wanted :)
Yes I agree it would be nice to have a simple toggle to switch between the two.
Jason.
Yes I agree it would be nice to have a simple toggle to switch between the two.
Jason.