You can only pass strings, numbers, and boolean parameter in the axe.luascriptengine module.
Is there a way to return a class to a lua function through the module?
I believe in lua they are called tables:
{value1="<value>",value2="<value>,etc}
How can I pass something like that to a lua function? I need to get this working in order to pass several attributes of a TItem type I have going.
Thanks
Is there a way to return a class to a lua function through the module?
I believe in lua they are called tables:
{value1="<value>",value2="<value>,etc}
How can I pass something like that to a lua function? I need to get this working in order to pass several attributes of a TItem type I have going.
Thanks