I am working on a FLE like landscape editor and need to save a .b3d mesh with children, am having trouble implementing this and would appreciate any help
Saving Cildren using b3dfile.bb
Blitz3D Forums/Blitz3D Programming/Saving Cildren using b3dfile.bb Cool, yeah I have it figured out and using the GetTextureScaleu and other commands from my blitz3d+ dll have saved the texture splatted meshes from my editor witout any probs.... thanks