So what do you guys check for when you start your game? I want to just have a small initialization routine just to make sure that if a users PC can't run it to a certain spec then it won't run the game.
Initialization Checks
Blitz3D Forums/Blitz3D Programming/Initialization Checks Nothing. Let the user dsecide for themselves whether its running at an acceptable speed or not.
I check if the lowest resolution my game supports is available on the user's PC, other than that no checks.
Gotta agree with GfK. Nothing worse than a PC capable of running software, yet refuses to do so because it may not run that well.
At least they get to see your creation, boomboom.
At least they get to see your creation, boomboom.