I am pleased to announce the release of wxMax v1.00, a wxWidgets language binding for BlitzMax.
After trying to use MaxGUI for long enough to do proper application development in BlitzMax, I gave up and decided to find something that worked. wxWidgets, although a bit big, turned out to be a good choice for a cross-platform GUI module.
It is customizable, the event model is excellent, and it just works :-)
It supports native UI controls, including multi-column list boxes, GDI drawing, printing, PDF generation, serial I/O, scintilla (editor), grid-style tables, and lots more.
It also ships with tutorials and samples.
* The official site
* Downloads Page
* wxmax_1_00_win32_bin.rar - Win32 src + binaries release (14.9 meg)
* Discussion Forum
If you are interested in serious Application development in BlitzMax, then wxMax is probably the easiest decision you could make.
I'm rolling out the other platform releases as I get round to them...
Feel free to post feedback.
:o)
After trying to use MaxGUI for long enough to do proper application development in BlitzMax, I gave up and decided to find something that worked. wxWidgets, although a bit big, turned out to be a good choice for a cross-platform GUI module.
It is customizable, the event model is excellent, and it just works :-)
It supports native UI controls, including multi-column list boxes, GDI drawing, printing, PDF generation, serial I/O, scintilla (editor), grid-style tables, and lots more.
It also ships with tutorials and samples.
* The official site
* Downloads Page
* wxmax_1_00_win32_bin.rar - Win32 src + binaries release (14.9 meg)
* Discussion Forum
If you are interested in serious Application development in BlitzMax, then wxMax is probably the easiest decision you could make.
I'm rolling out the other platform releases as I get round to them...
Feel free to post feedback.
:o)