is it possible to get the windows open/save window in a blitz application? i want to make a converter from obj to b3d, and i need a load model dialogue window.
save/open window in blitz
Blitz3D Forums/Blitz3D Programming/save/open window in blitz There's code in the archives for this, I think.
i looked and the only one i could find didn't work, it had odd errors in it. is there an api or something?
Use the BlitzSys dll or WinBlitz3D.
They have one-line calls, but your game has to be windowed.
Come to think of it WinBlitz3D has a WB3D_FakeFullScreen() call so your prog looks fullscreen, but can still handle windows' dialogs.
They have one-line calls, but your game has to be windowed.
Come to think of it WinBlitz3D has a WB3D_FakeFullScreen() call so your prog looks fullscreen, but can still handle windows' dialogs.
ok thanks, i'll try that.