Hi,
I don't know much about the MD2 format.. but looking at an example there is an attack anim, and a run anim, amonst other things.
But how does it deal with running and attacking at the same time? Some clever blending to keep the legs running but animation the upper torso?
It has been a while since playing Quake but I'm sure you could see other characters in DM running and shooting (and aiming) at the same time... it may be some functionality available to Quake but not to the MD2 commands in B3D.
Cheers!
LW.
I don't know much about the MD2 format.. but looking at an example there is an attack anim, and a run anim, amonst other things.
But how does it deal with running and attacking at the same time? Some clever blending to keep the legs running but animation the upper torso?
It has been a while since playing Quake but I'm sure you could see other characters in DM running and shooting (and aiming) at the same time... it may be some functionality available to Quake but not to the MD2 commands in B3D.
Cheers!
LW.