Almost there... ;-)
I would really appreciate it if some of you nice Windows folks might give this a little test please? It's intended to be a full binary/source release that you can simply extract into the BlitzMax/mod folder and start working with it.
Here's the link : http://brucey.net/programming/blitz/misc/wxmax/wxmax_1_00_win32_bin.rar
Size : 14 meg
Format : rar, because it's about 5 meg smaller than a zip, and googlecode limits uploads to 20meg.
When extracted, you should have a wx.mod folder, which you put into BlitzMax/mod. In there, are lots and lots of other folders.
In BlitzMax, if you head for the samples folder inside there, you should (hopefully) be able to run any of them, and it will work without you requiring to build any modules.
The link will be available for the duration of this testing period, then I'll drop it and get everything up on the wxmax site.
For this test, I'd appreciate all feedback, positive and negative, any issues you had, etc.
:o)
I would really appreciate it if some of you nice Windows folks might give this a little test please? It's intended to be a full binary/source release that you can simply extract into the BlitzMax/mod folder and start working with it.
Here's the link : http://brucey.net/programming/blitz/misc/wxmax/wxmax_1_00_win32_bin.rar
Size : 14 meg
Format : rar, because it's about 5 meg smaller than a zip, and googlecode limits uploads to 20meg.
When extracted, you should have a wx.mod folder, which you put into BlitzMax/mod. In there, are lots and lots of other folders.
In BlitzMax, if you head for the samples folder inside there, you should (hopefully) be able to run any of them, and it will work without you requiring to build any modules.
The link will be available for the duration of this testing period, then I'll drop it and get everything up on the wxmax site.
For this test, I'd appreciate all feedback, positive and negative, any issues you had, etc.
:o)