I just updated to BMX 1.30. Tried to rebuild the MaXML module using bmk. This produces an error.
My system is MacOS X 10.4.11. MaXML is 2.22. I have not made any tests on Win or other versions of OSX yet.
Compiling:maxml.bmx sh: line 1: as: command not found Build Error: Failed to assemble /Applications/BlitzMax/mod/pub.mod/maxml.mod/.bmx/maxml.bmx.debug.macos.x86.s
My system is MacOS X 10.4.11. MaXML is 2.22. I have not made any tests on Win or other versions of OSX yet.