The Grappler

Miscellaneous Forums/Graphics Showcase/The Grappler

Hey guys, this is completely un blitz related (it's for another project in OGRE), but I thought I'd show it anyway (it's not too late to make any improvements you guys suggest). Made 98% in Zbrush:

(this one is a real render, not a zbrush canvas shot, low polygon, texture+normal map)



(And here are the crap shots)

and a closeup of the head:

and a closeup of the mouth:

and a shot of the polygon detail (all of which fits nicely into a normal map)



Again, it's not too late for improvements, so please post any comments!

A nasty looking piece of work! I wouldn't want to be standing under it when it got agro :)

I guess you're using normal mapping or some similar technique to show all that detail.

yeah, I'll be using object space normal maps for the detail, the teeth and extremities are all set up correctly on the low resolution model.

Nice one, but a bit stolen from Half Life IMO.

yes, people keep saying that...but I had in mind something completely different for the record :D It's actually slightly taller than a human.

What creature? Now that I think of it, it looks like a barnacle with legs lol.

Fear not, it will animate quite differently.

A mix of Barnacle and Stalker in an organic way :)

stalker? I was thinking strider...

oh yes strider :P

looks good

what about some warning stripes like reptiles n such have on the legs or head, may add something to it



wait.... you're using zbrush....

and this is for Ogre???

Zbrush can create stuff for Ogre?

sure, why not? It exports to obj on the low res, and bakes the normal map.

I never considered it. I like Zbrush! :-)

I like the slimey effect

added a wallpaper shot (much better render)