Torque iPhone
Miscellaneous Forums/General Discussion/Torque iPhone
Torque Works, yet Apple claims that Flash support would be to demanding for the iPhone? Hm.
Hmm, i can believe that. My 800 duron laptop can run b3d stuff without over the top FX but flash apps/games are jerky & slloooowwww, especially if they are bitmap heavy.
Flash itself is relatively very slow for what it does graphically.
I'd repeat what I said in another thread, but I don't like repeating myself.
Good luck to anyone who trys it though. :)
> Torque Works, yet Apple claims that Flash support would be to demanding for the iPhone?
My Viewty has Flash support. The whole UI is written in Flash for instance. Although, Adobe in all their wisdom decided that no Flash app should be bigger than 100K for mobile phones (!) - Welcome to 1980
I am looking into both torque and unity support for the iphone...
Anyone knows of other iPhone dev kits (besides the official sdk obviously)?
PLS
I was thinking of just using the official tools. The code samples aren't bad. Don't know of any others though.
I remember seing some physics stuff on the Blackberry, like the screen would show water moving around as you shake the phone (you can pretend to drink it actually and it looks pretty convincing).
Jeremy: well, there is really no 2d/3d engine there... that is why I am looking into torque and unity.
PLS
Yeah you have to work with raw OpenGL ES. Didn't seem too bad though.