BlitzMax & WINE

Miscellaneous Forums/Linux Discussion/BlitzMax & WINE

For those (dis)interested, BlitzMax 1.3 works fine with WINE 1.0, as long as you use

SetGraphicsDriver GLMax2DDriver()


to set the graphics driver - otherwise you get a window with just the contents of the IDE.

Haven't tried sound yet though.

I tried one of my games in WINE once before compiling to native Linux so I could compare the performance, and I found that my program had a hard time recognizing mouse clicks on some buttons using the FryGUI. I would have to click them two or three times to get a response. It was weird.

I guess that I am just pointing out that you may run into some funny little irritants.

Fair enough!