Hey everyone, iv been working a while on some code for a roguelike game and im looking for another person to contribute.(iv got one person already)
I really need someone who can put if at least 3 or 4 hours a week. Currently i have a sourceforge site with Subversion access www.sourceforge.net/projects/simpledungeon iv got alot of the basics in there. It will have FMOD support(basic implementation already) full scripting of most everything(using microc, which is working out great so far) Particle effects(simpel stuff, mostly for programming practice) it'l be fully graphical, no ascii stuff.
Its no slouch of a project as you will see if you check out the code so far, i just need some more help if its going to be done in any amount of reasonable time :) and i like working with people to get ideas from. Youl have some design control as i try to run everything through the team, but i keep the prerogative to make an executive decision :) . I'm not a game programming guru yet, so i'm sure some of my code isnt the best, but if you think you can teach me a think or two thats even better. Id say its fairly simple to understand though.
If your interested or what more info just drop a message here or send me an email at schragnasher(.a.t.)gmaildotcom or hit me up on at at the same screenname: schragnasher
I really need someone who can put if at least 3 or 4 hours a week. Currently i have a sourceforge site with Subversion access www.sourceforge.net/projects/simpledungeon iv got alot of the basics in there. It will have FMOD support(basic implementation already) full scripting of most everything(using microc, which is working out great so far) Particle effects(simpel stuff, mostly for programming practice) it'l be fully graphical, no ascii stuff.
Its no slouch of a project as you will see if you check out the code so far, i just need some more help if its going to be done in any amount of reasonable time :) and i like working with people to get ideas from. Youl have some design control as i try to run everything through the team, but i keep the prerogative to make an executive decision :) . I'm not a game programming guru yet, so i'm sure some of my code isnt the best, but if you think you can teach me a think or two thats even better. Id say its fairly simple to understand though.
If your interested or what more info just drop a message here or send me an email at schragnasher(.a.t.)gmaildotcom or hit me up on at at the same screenname: schragnasher