Bullet Physics

BlitzMax Forums/BlitzMax Programming/Bullet Physics

this is amazing.... but if someone can make wrapper to blitzmax....
http://www.bulletphysics.com

thanks...

Damn, I would probobly take that over newton.

So many physics engines nowadays.. too many to count!

If only they would all group together and work on perfecting an OpenGL based fully blown (not just physics) open source engine.