Embedding Ruby in BlitzMax?

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Has anyone ever tried to embed the Ruby scripting language into Blitz? Is it easy to do? Are there any examples out there? Thanks.

I would love to know how to do this as well. A module would be amazing... :o It all goes way over my head.

If I find anything out, I'll post it on this forum. :)

Would be really cool.
Recently struggled over that nice "little" scripting language and the lazyness it supports while still beeing pretty powerfull and performant fascinats me.

I've tried to made a Ruby module, but I'm not very good in C/C++. I got many compiler errors and I don't know what I have to do to fix that.

*nod* My first swing at the bat gave me errors too. It is suppose to be easy according to those who have done it but there is hardly any support/examples on it. I'll keep trying. :)