Does Freeentity command clear associated textures? I ask because i have just noted that if i add a pretextured model (one which is using a number of sizeable textures) to my program and immdeiately delete it there seems to be a noticeable memory loss which i otherwise cant explain.
If the textures remain, is there a relatively easy way to remove them?
As always a big thanks in advance
If the textures remain, is there a relatively easy way to remove them?
As always a big thanks in advance