OK, I'm not new to Blitz, but I am pretty new to the full version, and I have no clue how to use a physics engine. I know what it should do, and I know it can be an amazing asset in programming a game.
I have two questions:
#1. How do I use a physics engine or library or whatever, I don't even know if they're even the same thing.
#2. What's a good physics engine? I would rather not pay anything if I can help it, right now I just program as a hobby and show off to my friends, so I'm not getting anything out of this except fun.
I have two questions:
#1. How do I use a physics engine or library or whatever, I don't even know if they're even the same thing.
#2. What's a good physics engine? I would rather not pay anything if I can help it, right now I just program as a hobby and show off to my friends, so I'm not getting anything out of this except fun.