A good music composer program?

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Do you know a good and easy music composer?
I am not really good in music than i need something really easy, any idea?

Aza

Someone's going to say FL Studio... but I think you'd be better off using either a free bit of music, or paying someone to write some for you. There's no composing tool out there which will make a bad muso instantly crank out solid tracks.

Thanks.
I'll check FL Studio anyway.
Aza

completelly agree with Reactor. I'm a professional musitian, and I can't stand Fruity loops... Get a music library or a composer. Trying to make music with 'only' and easy to use 'composer' program is similar to program Assasing creed with a drag and drop game creator.

Yes. Fruityloops is good if you have knowledge on how a studio functions but not if you just need to throw music together.

I'm not up on modern day drag and drop sequencers but i'm sure someone will give you some. Pretty certain theres one simply called "Music Generator" or "Music Creator"

I used to use Dance Eejay when i was a little kid, it only does dance though, so not sure how useful that'll be to you.

+1 for custom-made music by a specialist. Unless you aren't going to sell the game, you want the best ingredients for your game.

Ok than, time to change question:
You are composers, than how much for a good loop song?
Do you have a "list" or something else where i can heard it and later buy it?

Aza

I don't make music for games, I own a recording studio for the records industry in Spain (link here: http://www.fromthebackyard.com ) the site is in spanish. I can make original music for your games, but we don't sell loops or the like.

http://www.milkytracker.net - Milkytracker :D

If you watch a few other tracks playing, you'll soon pick it up (and the site has video tutorials as well)

What kind of music? How many tunes? How long (time)? For what kind of game? Mass-market or Sell-a-copy-to-a-friend-and-that's-it?

I try to reply:
I am not searching just 1 kind, i need many song..
It's a huge rpg game (fantasy)
Mass market
For the moment i just search information.
Aza

Azaratur: A tracker is a good option, but can be a little confusing if you have never used one. With a tracker, you can easily do the type of music you hear on a NES as well as music you often hear on a Playstation 1, PSP or Gameboy. Using samples in a tracker is pretty easy. Setting up instruments isn't that hard too. But you often feel that, in a tracker, you program your track more than composing. I find it particularly entertaining to code music in a tracker. Tracking makes you do music that you might have tought complicated at first listen, which is a bonus.

But if you want to make orchestrated music with complex notation, you're better off buying a midi/usb controller keyboard and try Cubasis or another one of those midi programs. I remember long ago I was using PRO 24 and found it quite inspiring for composing ambient type tracks. I foudn Cubase pretty practical for composing drum sections.

The bonus you get from using midi is that you can then save your midi and play them back fairly easily. Yet, your track might sound different depending on the sound card one has. For that, you could probably find a way to render your track as a WAV and then convert it to an MP3. The problem is pretty similar for tracked music, as you will either have to make sure the language has the right tracker playback system and that it doesn't crash your running game. Or, you could render the tracked music as an MP3. Some tracker are fairly oipen and accept VSTs so you can play your instruments with interesting effects hooked to them. One ongoing project which I have an eye on is OpenMPT, but is fairly buggy, yet has some excellent features. I think Milky Tracker is also good, but I have little experience on it. Another tracker, but more complex is Renoise, which is excellent for it's sound quality.

finally if you feel adventurous, you might want to look at Reason, yet it is pretty expensive and complex to use, but very powerful.

http://en.wikipedia.org/wiki/ModPlug_Tracker
http://www.propellerheads.se/products/reason
http://www.computeractive.co.uk/personal-computer-world/software/2043592/steinberg-cubasis-vst
http://chibitracker.berlios.de/
http://www.renoise.com/

GarageBand is really easy to use and has lots of prebuilt little loops that you can modify or piece together. Even if you don't normally write music, you can make something that sounds alright in just a few minutes. Plus if you have a Mac with OS X, you already own a copy. It's not a professional level tool by any means, though so don't expect to create a masterpiece with it.

FL Studio 8 for me. I've tried various other products, and FL Studio is the one I felt most at home with. For the money it's a bargain imho, and their forums are very active and helpful.

Azaratur, if it's a large-scale RPG you're after, with the traditional fantasy theme then you're probably after orchestral music. I could offer such music easily as I have that genre written on my forehead.. :P

You really want to listen to this mp3, which I made about 1..1.5 years ago. Additionally, you may want to check out Holiday Bonus which has some more xmas'ish music by me, about 95% orchestral.

Do note that I don't do midifiles or small mod-style formats such as .it, .xm, .mod etc. MP3, or preferably OGG is what I deliver.

(oh, ps, the above is all tracked (with neither of the above mentioned trackers), so all the fables about orchestral music, tracking and the perceived impossibility of the two is something I'll zap to another dimension using my magic wand :)

CS_TBL is awesome when it comes to Orchestral, blows my mind away a little hehe. I would thoroughly reccomend his music based on what I've heard in Holiday Bonus.

I personally compose electronic music but that probably won't suit an RPG to well. That plus I'm incredibly bogged down at the moment.

CS_TBL, what do you use to create your music?

reViSiT, a tracker vsti (modelled after Impulse Tracker) which controls other vsti's like samplers and synths.

Thanks CS_TBL. Is that used with Cubase or something?

yea, purely as host tho to connect the tracker to synths and to use the tempo editor, I'm not using the traditional sections such as the score editor, piano-roll, the main arrange screen etc.