Hi everyone,
I've been at this code all night and I can't find out why it isn't working. I'm trying to make a simple game with BlitzPlay.
In my efforts I've ended up copying almost all of this code from the second post of this thread. And it still doesn't work.
If anyone can help I'd much appreciate it. What I want it to do is just display player positions and "Crystalsleft". I don't even want to worry about the crystals yet, because once I figure out my problem it should fall into place quite nicely.
Here's the code, and thanks to all.
I've been at this code all night and I can't find out why it isn't working. I'm trying to make a simple game with BlitzPlay.
In my efforts I've ended up copying almost all of this code from the second post of this thread. And it still doesn't work.
If anyone can help I'd much appreciate it. What I want it to do is just display player positions and "Crystalsleft". I don't even want to worry about the crystals yet, because once I figure out my problem it should fall into place quite nicely.
Here's the code, and thanks to all.
AppTitle "Crystal Catcher" Graphics 640,480,32,2 SeedRnd MilliSecs() Global x=5,y=5 Global crystalnum,crystalsleft Global crystaltimer Global timer=0 game=StartNetGame() Select game Case 0 RuntimeError("Error, cannot commence!") End Case 1 Print "*** C R Y S T A L C A T C H E R ***" Print "Game Joined!" Case 2 Print "*** C R Y S T A L C A T C H E R ***" crystalnum=Input$("Number of Crystals?") crystaltimer=Input$("Speed of Game (Default 300)?") ;Global players=Input$("Number of Players?") Print "Game Started with "+crystalnum+" crystals at "+crystaltimer+" speed!" ;and "+players+" players!" End Select Global player=CreateNetPlayer("Brian") crystalsleft=crystalnum Type crystal Field x,y End Type For t=1 To crystalnum c.crystal=New crystal c\x=Rnd(10,630):c\y=Rnd(10,470) Next While Not KeyHit(1) sendget() HUD() updatecrystals() updateplayers() Flip Cls Wend Function sendget() io = MilliSecs() / 50 If io > ioi Then SendNetMsg 1, y + x * 800, player, 0, 1 SendNetMsg 2,crystalsleft,player,0,1 EndIf If RecvNetMsg() Then msgType = NetMsgType() msgFrom = NetMsgFrom() msgData = NetMsgData$() If msgType=1 a# = msgData / 800 b# = msgData Mod 800 EndIf If msgType=2 crystalsleft=Int(msgData) EndIf End If End Function Function HUD() Color 255,255,255 Text 0,0,"Crystals: "+crystalnum Text 0,20,"Crystals Left: "+crystalsleft End Function Function updatecrystals() Color 0,0,255 For c.crystal=Each crystal Rect c\x-10,c\y-10,20,20,1 If x<=c\x+10 And x>=c\x-10 If y<=c\y+10 And y>=c\y-10 Delete c crystalsleft=crystalsleft-1 EndIf EndIf Next If timer>=crystaltimer c.crystal=First crystal For t=1 To crystalsleft c\x=Rnd(640):c\y=Rnd(480) c.crystal = After c Next timer=0 EndIf timer=timer+1 End Function Function updateplayers() Color 0,128,0 Rect x-5,y-5,10,10,1 If KeyDown(203) x=x-10 If x<=5 x=5 EndIf EndIf If KeyDown(205) x=x+10 If x>=635 x=635 EndIf EndIf If KeyDown(200) y=y-10 If y<=5 y=5 EndIf EndIf If KeyDown(208) y=y+10 If y>=475 y=475 EndIf EndIf Color 128,0,0 Rect a-5,b-5,10,10,1 End Function