Paper on Deferred Rendering in Leadwerks Engine

Miscellaneous Forums/Blitz Showcase/Paper on Deferred Rendering in Leadwerks Engine

I always enjoy reading papers that Valve and Crytek put out, so I wrote this paper about our experience implementing deferred lighting in our engine. It includes a few useful formulas. I hope you enjoy it:
http://www.leadwerks.com/ccount/click.php?id=50

Good read for with the morning coffee.

I don't see it!!

Very interesting! Thanks

@ Tri, its a PDF, if the link doesn't open the reader try what i have to do. rightclick link saveas works for me anyway. don't know when or why but i can't view PDF's directly from links anymore so have had to resort to saving.

No FSAA when using deferred rendering can be a big disadvantage, depends on the overall outcome of this technique in terms of performance. The paper is not conclusive enough imho on the performance advantage of this technique.

This looks exciting.