Hi all,
Just a quicky here, that I hope someone can advise me on. I have a grid that is 100x64 of 48x48 tiles. I just need to be able to set a variable to show me which X 'tile' I'm in, and which Y 'tile' I'm in. So it's the CaveX and CaveY variables, at the bottom of my code snippet.
This works fine when I don't scroll the screen, but goes skewhiff when I scroll around my map.
Here's the simple grid / movement routine.
Cheers!
M
Just a quicky here, that I hope someone can advise me on. I have a grid that is 100x64 of 48x48 tiles. I just need to be able to set a variable to show me which X 'tile' I'm in, and which Y 'tile' I'm in. So it's the CaveX and CaveY variables, at the bottom of my code snippet.
This works fine when I don't scroll the screen, but goes skewhiff when I scroll around my map.
Here's the simple grid / movement routine.
For x=0 To CaveWidth 'Draw a basic grid as a guide For y=0 To CaveHeight DrawRect (x*TileWidth)-OffsetX,(y*TileHeight)-OffsetY,TileWidth,TileHeight Next Next SetColor 0,0,0 For x=0 To CaveWidth For y=0 To CaveHeight DrawRect ((x*TileWidth)+1)-OffsetX,((y*TileHeight)+1)-OffsetY,TileWidth-1,TileHeight-1 Next Next If KeyDown(Key_Right) Then 'Move right across the map OffsetX:+4 End If If KeyDown(Key_Left) Then 'Move left across the map OffsetX:-4 End If If KeyDown(Key_Up) Then 'Move up the map OffsetY:-4 End If If KeyDown(Key_Down) Then 'Move down the map OffsetY:+4 End If SetColor 255,255,255 CaveX=Floor(MouseX())/48 CaveY=Floor((MouseY()+40)/40)-1
Cheers!
M