I just noticed, that unlike the And operation, Not in Blitz3d is not a binary operation...
For example:
(%111010 And %011011)
gives:
%011010
But:
(Not %10110)
Just gives zero. Not of any non-zero number seems to result in zero.
Does anyone know how to do a binary not operation in blitz3d?
For example:
(%111010 And %011011)
gives:
%011010
But:
(Not %10110)
Just gives zero. Not of any non-zero number seems to result in zero.
Does anyone know how to do a binary not operation in blitz3d?