Two questions, and sorry if this isn't the most appropriate forum:
First, It has been nearly 6 months since the 1.28 release. Any idea when the next one will be made available and what kind of updates will be included (I don't work with the SVN version unless I need to).
Second, will we ever see the official IDE improved under Linux? Will we see the official IDE improve on any platform? I know BRL has more of a desire to get the Max3D module finished, but the IDE is what new users SEE when they start up BlitzMax. It is how we INTERACT with BlitzMax. How many potential customers have looked at BlitzMax only to disregard it because the IDE lacks polish, features, and stability?
I have nothing but the utmost respect for the amazing product that Mark/BRL has produced, but I really feel like an improved IDE on all platforms is long overdue. And while I think the CE IDE is a good idea, I only wish that maintaining compatibility on ALL platforms would be the community's priority. Cross-platform support should be oath of all BlitzMax'ers, for it is the only thing that really makes BlitzMax stand out from the crowd.
I think Ziggy should get an award for his efforts. Granted, his IDE is not cross-platform, but without BLIde I would have abandoned BlitzMax development 2 years ago out of sheer frustration.
First, It has been nearly 6 months since the 1.28 release. Any idea when the next one will be made available and what kind of updates will be included (I don't work with the SVN version unless I need to).
Second, will we ever see the official IDE improved under Linux? Will we see the official IDE improve on any platform? I know BRL has more of a desire to get the Max3D module finished, but the IDE is what new users SEE when they start up BlitzMax. It is how we INTERACT with BlitzMax. How many potential customers have looked at BlitzMax only to disregard it because the IDE lacks polish, features, and stability?
I have nothing but the utmost respect for the amazing product that Mark/BRL has produced, but I really feel like an improved IDE on all platforms is long overdue. And while I think the CE IDE is a good idea, I only wish that maintaining compatibility on ALL platforms would be the community's priority. Cross-platform support should be oath of all BlitzMax'ers, for it is the only thing that really makes BlitzMax stand out from the crowd.
I think Ziggy should get an award for his efforts. Granted, his IDE is not cross-platform, but without BLIde I would have abandoned BlitzMax development 2 years ago out of sheer frustration.