is there any way I can carry a set of variables from a Visual C++ app to your main blitz3d project (beginning starting set-your-gfx mode screen)?
Carrying variables from a VC++ application
Blitz3D Forums/Blitz3D Programming/Carrying variables from a VC++ application anybody?
Yeah, write them to a text file in C++ and read them back in Blitz3D.
Good idea, thanks!