Carrying variables from a VC++ application

Blitz3D Forums/Blitz3D Programming/Carrying variables from a VC++ application

is there any way I can carry a set of variables from a Visual C++ app to your main blitz3d project (beginning starting set-your-gfx mode screen)?

anybody?

Yeah, write them to a text file in C++ and read them back in Blitz3D.

Good idea, thanks!