Okay, I think the correct way to accomplish this is by using pixmaps, but some of the examples I've seen with these seem to suggest that pixmaps are only able to 'grab' an area of the screen, and save it as a 'pixmap'.
I am looking for a way to 'edit' a single image (like make some kind of image buffer, where all my drawing commands will only happen on that image when I need it to), and not 'grab' it because I have overlapping images that need to be changed real-time, but I think err, pixmaps don't do that? I'm pretty sure I'm wrong about this...
Thanks for any help in advance!
I am looking for a way to 'edit' a single image (like make some kind of image buffer, where all my drawing commands will only happen on that image when I need it to), and not 'grab' it because I have overlapping images that need to be changed real-time, but I think err, pixmaps don't do that? I'm pretty sure I'm wrong about this...
Thanks for any help in advance!