Ok, Ive been working on moving a player in a multiplayer game for quite a while now and I cant seem to get this down.
Currently I am using wsad to move my character, the character is not getting rotated to face the direction it is moving yet. I am using the simple...
In your opinion, what is a good player movement code for a top down multiplayer game. What kind of code would you use to transmit movement for the players?
Thanks for any insights.
Currently I am using wsad to move my character, the character is not getting rotated to face the direction it is moving yet. I am using the simple...
If KeyDown(17) Then ;W MoveEntity Ply.Plyr(0)\Piv,0,0,Speed EndIf If KeyDown(31) Then ;S MoveEntity Ply.Plyr(0)\Piv,0,0,-Speed EndIf If KeyDown(32) Then ;D MoveEntity Ply.Plyr(0)\Piv,Speed,0,0 EndIf If KeyDown(30) Then ;A MoveEntity Ply.Plyr(0)\Piv,-Speed,0,0 EndIf
In your opinion, what is a good player movement code for a top down multiplayer game. What kind of code would you use to transmit movement for the players?
Thanks for any insights.