RottNet Example?
Blitz3D Forums/Blitz3D Beginners Area/RottNet Example?
Hello,
I made an MP game using TCP and everything works perfectly except lotsa lag in player movements. I wanted to try to change out the tcp code for UDP to see if there were any speed increases. I wanted to try out RottNet because its a complete package, or looks that way anyways.
I was wondering if anyone has a short or quick example of a program using the Rottnet library and hopefully all the commands in it. The example that comes with RottNet is blitz+ so I cant read it.
Thanks for any help.
Really nice example, but Gnet is pretty limited, 8 functions and you have to use a 3rd party host. Not really what Im looking for. Im looking to check out Rottnet and was trying to save some time by seeing if anyone had an example of a b3d Rottnot example. Thanks for the help though.
Worse case, Ill look into instituting each function, just to see what it does exactly.
Thanks.
Sorry, my bad. You've just made me aware that for some reason I've been living under the misapprehension that he-who-coded-FPSNet (the example I linked to) was the same person who coded RottNet. This (obvious to everyone but me) is not the case.
In an attempt to actually answer your question though, I attempted a thorough search of the site. Didn't come up with much, but I did find a post where Ross C explained how he'd had some difficulties with RottNet, had emailed the author, and he'd provided some examples that helped Ross out immensely.
Perhaps you could try your luck? rob@...
Thank you for your help. I did email rob just to see if he had any more documentation or b3d examples. Im sure Im the 1000th emailer of such a thing, hehehe.
Thanks.
If it's okay (by him.. and you, I suppose), feel free to share whatever you score, so we don't have to make it #1001. :o)
Sorry for the delayed post, Rob emailed me back and mentioned the Crud Example that comes with the download. They are .B+ files and I had no idea that .B+ files could be opened and ran with the Blitz standard IDE. I resaved the files as .bb. These files gave me the example I needed to get a good running start with Rottnet. Rob also said if I had any problems he would be more than happy to help out. I must say, at this point I am very happy with Rottnet, it gives me in 2 days what I was struggling with for weeks.
I was going to mention that B+ files are usually almost exactly the same as B3D ones, but I guess I assumed you'd already tried it. Assumptions - pffft~!
Anyways, it's good news that it's working out for you as well as you'd hoped. :o)