This was just released early 2008, SciTech has some reason to abandon it, but they're nice to give out the source.
http://sourceforge.net/projects/gldirect
It's a GL-to-DX translator work right as opengl32.dll, I've test a few games and MiniB3D, got some results.
- It take much resource, and runs not so fast, just acceptable
- For 2D or simple stuff it's OK
- Works with Basic4GL generated EXEs without major slow down.
- Have many visible probs with MiniB3D (slow/glitch/crash)
I'd like to test it further, or, pay a DX driver for MiniB3D if someone wrote it.
Overall, I'd suggest you to try this anyway... just few minutes of waste.
http://sourceforge.net/projects/gldirect
It's a GL-to-DX translator work right as opengl32.dll, I've test a few games and MiniB3D, got some results.
- It take much resource, and runs not so fast, just acceptable
- For 2D or simple stuff it's OK
- Works with Basic4GL generated EXEs without major slow down.
- Have many visible probs with MiniB3D (slow/glitch/crash)
I'd like to test it further, or, pay a DX driver for MiniB3D if someone wrote it.
Overall, I'd suggest you to try this anyway... just few minutes of waste.