Possible to Implement?

BlitzMax Forums/BlitzMax GUI Programming/Possible to Implement?

Hey. I was wondering if it was possible to implement a couple of functions similar to BlitzPlus' GUI commands?
Example:
MouseX(canvas:TGadget=Null)
MouseY(canvas:TGadget=Null)
MouseHit(button,canvas:TGadget=Null)
MouseDown(button,canvas:TGadget=Null)
MoveMouse(x,y,canvas:TGadget=Null)

These were very useful when I used BlitzPlus.

Let me know what you think!

I don't know how works BlitzPLUS but if I am not wrong with Events (and based on the gadget type) you can already have this info (EVENT_MOUSEMOVE, EVENT_MOUSEHIT and so on...)
And with the new command SetGadgetSensitivity you can have these infos on every gadget.
Or I missed completely the question.

PS: a new 'link' (Post reply to topic (forum codes)) O.o - wow something new....

Yep, whatever you want with mice and canvases will go by events

EventX()
EventY()
EventSource()
EventID()
EventData()

These are the most relevant for mice and canvases. Wouldn't know how to move a mouse pointer tho, I never ever need that..